[header(is_skippable=false, is_tutorial=true)] [battle.pause(pause=true)] [inputblocker(blockInput=true, black=0.3)] [popupdialog(dialogHead="$avatar_hibisc")]看那边,来了个大家伙! [popupdialog(dialogHead="$avatar_aguard")]当心,<@tu.kw>雪崩的<@tu.kw>预警数值跟踏入<@tu.kw>禁区的敌人<@tu.kw>重量有关。 [tutorial(focusWidth=300, focusHeight=300, animStyle="Highlight", focusStyle="HighlightCircle", black="0.5", protectTime=0.5, dialogHead="$avatar_aguard", tileY=3, tileX=4)]进入<@tu.kw>禁区的敌人越重,耶拉冈德的感知就越强烈,<@tu.kw>雪崩预警数值<@tu.kw>也会增加得越多。 [battle.pause(pause=false)]